import gugga.common.BaseEnum;

/**
 * @author Barni
 */
class gugga.animations.MotionTypes extends BaseEnum 
{
	public static var None : MotionTypes = new MotionTypes("None", 0);
	public static var In : MotionTypes = new MotionTypes("In", 1);
	public static var Out : MotionTypes = new MotionTypes("Out", 2);
	
	private function MotionTypes(aName : String, aOrderIndex : Number) 
	{
		super(aName, aOrderIndex);
	}
}